Last time, well, who can remember that far back? Let's just crack on, shall we?
A Respawned 80s Game Developer who got bored writing insurance software and decided to misspend some more time in much the same way as he misspent much of his youth: making games. Except this time not in 100% Assembly Language or on 8-bit home micros. Probably.
Friday, 4 December 2020
Wednesday, 16 September 2020
Dodgy Rocks released on Amiga!
Dodgy Rocks' crazy high-speed endless arcade thing-dodging comes to the Amiga Classic platform!
After a smash-hit debut at Amiga Ireland 2020, and exactly one year after the modern versions, Dodgy Rocks Amiga is now available for immediate download.
All the Dodgy Rocks features and special moves you love and love to hate have made it across. It's the same game, only on Amiga! Check out this gameplay video to see it in action.
Big thanks go out to Rob Cranley for his great work on the Amiga version.
Download Dodgy Rocks Amiga ADF or LHA now from itch.io or Aminet - it's FREE!
Tuesday, 8 September 2020
Turbo Tomato: Let's Get Physical
Turbo fans, it's finally, actually time. Time for the BIG NEWS.
I am extremely excited to announce that Turbo Tomato is to be published as a deluxe boxed collectors edition by the smashing folks at BitmapSoft, with art by none other than the very talented Stoo Cambridge!
BitmapSoft are well known for the fantastic quality of their retro physical releases, such as the great looking Golden Wing, also for Amiga. Stoo Cambridge is of course known for his work on Amiga classics like Cannon Fodder and Sensible Golf. With a team like that you can be sure the final product will be top quality and a must-have for any Amiga collector.
On a personal note, having a physical release of one of my own games has been a dream of mine for a long time, probably ever since I saw Miner Willy and Monty Mole on television when I was a child. Now, only forty-odd years later, it's being realised. Amazing!
The release date is to be confirmed, but pencil in some free time in early 2021.
Stay tuned!
Monday, 7 September 2020
Amiga Future Gamescom 2020
Recently, I recorded an interview with Amiga Future magazine as part of the Gamescom 2020 Retro Area.
We chat about being terrible at old games, cheating, fixing them for newer computers, and my recent work on Dodgy Rocks and Turbo Tomato for Amiga. Check it out on Amiga Future's YouTube channel (and apologies in advance for the audio issues).
There are a couple of other developer interviews on the channel that are well worth your time too.
Friday, 4 September 2020
Turbo Tomato: World Complete
Last time, well, was some time ago, wasn't it?
I have been holding off posting this devlog to let some things happen so I could post about the BIG NEWS (remember that?).
Does that mean now is the time for the BIG NEWS?

